What most people are saying is that it's created a whole new platform of entertainment between games and cinema – it's not an "interactive movie" but it's not a game in the purest sense. I strongly believe that interactivity has the potential to become an art, it is just a matter of time. As Heavy Rain is very positively received, I believe it clearly states that gamers are eager to play different types of games and that publishers should dare to take more risks and give more importance to creativity. I always said that the success or failure of Heavy Rain would send a strong message to the game industry: if the game faced disappointing reviews and sales, it would mean that gamers are not interested in exploring different ways of interacting based on emotions and targeting an adult audience. I am really glad of the overall response.
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Some games sometimes seem to believe the tool is more important than the content. Technology and graphics are just tools to create emotions, nothing more. This article was really in synch with my personal approach: the only thing that really matters is what the player feels as he plays. He never mentions the technology, the graphics or the interface that are usually the main points of focus for a game. The journalist just wrote about what he felt playing the game, his emotions, his thoughts. One of my favorite was written in an American video game magazine. It is really difficult to pick one specific review as there were so many great ones. With Heavy Rain, they talked about the story of the game and the emotions they felt while playing.ĭid any reaction really stand out for you? Some media used to talk about video games only to say how violent or addictive they could be. More surprisingly, the feedback from the mainstream press has been equally positive, if not even better. In fact, reviews have been extremely positive in a consistent way worldwide with scores of 90% in average. Heavy Rain breaks with most of the rules used by video games for 20 years, and I thought that there would be a lot of resistance against that. I was also expecting more polarised reactions to the game. Few people (including me) would have predicted that the game would be number one on all platforms both in Europe and in the US, knowing it was a new franchise based on a new genre. We spent two years before release talking about the game, evangelising, explaining why it was a unique experience, and it seems that this work generated enough attention to generate strong sales. I never doubted that there was an audience for more mature content, but I feared that few people would give the game a chance. Heavy Rain has caused a huge amount of debate among game writers it's really got people thinking about games again. We covered everything from his personal favourite moments in the story to the performance of the voice actors - and where will this genre go next.
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Last week, we spoke to David Cage about both the critical reaction to the game, and his own thoughts on its strengths and weaknesses. Quantic Dreams' incredible thriller, with its mannered game mechanic and tight focus on characterisation and emotion, seems to have opened a new chapter in the story of video games as a mass entertainment medium. There are multiple endings you can unlock for each of the four playable characters, and they all depend on a few factors.Whether you love it or loathe it, there is one certainty about Heavy Rain - if you're a gamer, you have an opinion on it.
#IMPORTANCE OF HEAVY RAIN GAME HOW TO#
How To Get The Best (& Worst) Endings | Endings Guide Here are the vest best and worst endings you can unlock. There are many different endings, and you’ll get one for all four playable characters. You’ll also step into the shoes of Scott Shelby, a private eye detective, Madison Paige, a journalist looking for a big scoop, and Norman Jayden, an FBI agent assisting in the search for the Origami Killer. You’ll spend much of the early hours with Ethan Mars, a depressed father searching for their lost son. Yes, it’s also where the “SHAUN!” meme comes from. In Heavy Rain, you play as four different characters - all of them searching for the identity of the Origami Killer, a cruel murderer that kidnaps children and forces the family to complete twisted trials. Heavy Rain is the first in their cinematic adventure games that favor choice and consequences over puzzles.
#IMPORTANCE OF HEAVY RAIN GAME FOR FREE#
Heavy Rain is available now for free if you’re a PS+ subscriber, and to celebrate the PS4 re-release, we’re taking a look at all the best (and worst) endings in the second game from Quantic Dream.